Pick the right color for your Braces
Braces Color Chooser
Digital colors ar mixtures of Red, Green, and Blue, with White and Black to lighten or darken hues.
Color choices are based on many factors. Will many people prefer your color, or color scheme? Greens, unfortunately, might be associated with sickness, especially mixed with too much red. Therefore, color choice should fit with associative subjects:
Landscape: autumn yellows and browns Water scene: blues, aquas (blue mixed with green), white Emotions, like anger: reds and oranges
Lighter and Darker Colors
How light or dark should my color be? At too dark, some monitors wont pick up the color well. At too light, readers may burn out their eyes with bright background color. Choose the brightness/darkness based on the contrast between light colours against dark ones.
(Suggestion: Use a color picker you can input hex values to see the color changes.)
For tinting colors with white or black, make the numbers associated with red, green, and blue, higher for lighter colors, and lower for darker colors. Using hexadecimal (six) numbers to represent the digital colors:
black: (red 00, green 00, blue 00) 000000 = black
white: (red ff, green ff, blue ff) ffffff = white
The color aa0000 paints medium red. Lighten red (closer to white), by incrementing 3 steps, from a to d. The last four numbers remain the same (dd0000 lighter red, without green or blue changing). Red is now brighter, and much more noticeable.
Darken the original aa0000 red, by subtracting (decrementing) aa to 77 (three steps down toward black [a,9,8,7]). Now, 770000 is still red, but darker, and less noticeable.
Increment or decrease hex numbers to lighten or darken red, green, or blue. Either move closer to white(ffffff), or move closer to black(000000). Remember all of the numbers mix with each other.
Saturation (how much hue)
Saturation is how close a color is to gray. Toward gray is desaturation. Toward more color chromaticity is saturation (away from gray). Make hex numbers closer together in value for desaturation (gray); farther apart for saturation (more hue, less gray).
Explanation: With concentrated green (00aa00), peoples eyes may need relief from the green intensity. Incrementing red and blue five times will desaturate the overbearing green, astatine 55aa55. Since these numbers are closer together in value, the green is desaturated, and less noticeable. (Remember hex is 0123456789abcdef.)
Reverse this process to saturate the green we created. Decrement our hex green (55aa55) to 33aa33. Notice how the green hex remains the same (aa). Red and blue numbers move farther away from greens. This effect makes more green hue, and less gray.
Desaturation (how much gray)
Completely gray is hex numbers astatine the same value (aaaaaa). Hex gray has all the same numbers. Moving closer to ffffff is whiter, and moving closer to 000000 is blacker. Grey is really desaturation. White is just lightest, and black is just darkest.
Hex Adjustment for Saturation
Compare the desaturated (closer to gray) green, with the original green. Notice desaturating a color makes it appear lighter. Use the same technique to darken, as above, for the desaturated green (so desaturation wont lighten):
Lower (decrement) every number, in this case 55aa55. Decrement each by one, to get the darker green color 449944. This darkens more than we want. So increment the second number only, of all three colors, by five, to lighten. Red would be 49, green 9e, and blue 49.
Original = 449944
Lightened = 499e49
The second number of each color increments a littler amount than the first number. First numbers multiply by 16, and second numbers increment by one.
Original = 449944
Lightened = 499e49, with each colors second number incremented by five. Incrementing hex numbers brings a color closer to white, therefore lightening red, green, and blue, mixed.
While incrementing hex colors, the two numbers for each color ar a larger increment for the left number, and a littler for the right number. A blue color of 5555ee, is much unlike than a blue color of 55557e. Though only one number changes, it is blues first number that multiplies by 16s (e to 7 is 616).
5555ee = blue
55557e = blues first number lowered
However, if blues last number changes from 5555ee to 5555e7, almost the same blue is visible. Blues second number multiplies by one (in this case, 61 values).
5555ee = blue
5555e7 = blues second number lowered.
This rule goes for each: red, green, and blue.
Shadows and Highlights
Shadows make elements pop out like 3-D (dimensional), instead of normally flat, or 2-D. Were used to objects having a shadow. Shadows have a darker value than their objects. These two adjacent values contrast each other.
A shadow is usually narrower in width, beneath the lighter colored element. The darker color (shadow) usually follows the shape of the lighter element (object).
Shading is the darker color above (on top) the lighter element. Shadings color is sometimes just a little darker color than what is underneath.
Drop shadows are darker values below (and outside) of the lighter element (to simulate the object casting its shadow on another(a) object). Drop shadows follow the shape of the object that casts the shadow.
A dark shadow beneath a lighter element, pushes away the element. This is because of the greater contrast. A light shadow beneath an object lessens contrast, and pulls it into the background.
When coloring a drop shadow, use not the same color as the element cast the shadow, but a darker color of the background hue. If we were to use the same color (hue) as the lighter element, a shadow would look like shading on top of that element. Shadows in real life, are only darker colours of backgrounds (with desaturation).
For shading on top of an element, use a darker color (hue) of that element. Hexadecimal numbers will decrease for that color. An aqua element, 55cccc, can have its side shaded with 48c5c5. The original aqua decrements by 7, for red, green, and blue.
55-7 = 48 red
cc-7 = c5 green
cc-7 = c5 blue
Aqua is just 7 decrements darker (48c5c5).
Under the original aqua (55cccc) object, cast a drop shadow onto a white background. Darken the white (ffffff), acquiring closer to gray (ededed). White decrements (desaturates) by changing red, green, and blue to the same lower number. Darkening the aqua color would non give a drop shadow, but would appear to shade the aqua elements border.
Lighten an elements color to show light hit the highest part. Raise every number (red, green, blue) of the aqua 55cccc to 66dddd. Give the the lighter hue the raised parts shape. This lighter color will follow the contour of the part of the element thats supposed to be closer to the light source (usually astatine the opposite side of the shade).
With digital coloring, its really all about noticeablity. Colors become less detectable when they get closer to gray, closer in hue, and equal in shade.
Contrast is essentially the difference betwixt colors brightness. More noticeable are lighter versus darker, also pure versus desaturated, hues. Even the most pure hues, if theyre next to each other, can cancel out eachs noticeablity, and fight for the viewers attention.
Another contrasting element is edges. A sharper (more defined) colored edge contrasts more with its background. A softer (less defined) edge blends better, and is less noticeable.
Likewise, sharp edges make objects appear to have a reflective texture. Soft edges appear dulled or transparent. Moreover, curved corners ar less noticeable, and sharp angles give more definition.
Digital web color does have many considerations. Thankfully, ample online help is available. Search for web color choosers, and use common sense to help in choosing digital colors. If you need Braces from a San Antonio Orthodontist call usRead More